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Apple Store Bans Facebook For Life

by Jason Wilk on February 5, 2009

  • In an effort to thwart off time-theft and loiterers, Apple has decided to add Facebook to the list of banned websites at retail locations nationwide. When I asked some of the genius’ today whether or not anyone noticed the change, they all said that Facebook stopped working sometime in the past week. One of the genius’ said  “Apple Stores have become a regular Internet Cafe, so placing the most popular time-killer [Facebook] of them all on the banned-list will certainly help everyone get a chance to test out the computers”.

  • As you may have heard, MySpace was banned in May of 2007 from all Apple Stores. When asked why, Apple said “Nearly 2 million people visit Apple Stores every week. We want to provide everyone a chance to test-drive a Mac, so we are no longer offering access to MySpace in our stores.” Apple Stores, which now total 251 worldwide, see an average of 15,744 visitors weekly per store (Q4, 2008). So, currently about 16 million people per month are now denied the right to jump on for a minute (or an hour) to update their status or do their daily stalking. It will be interesting if Facebook will see a slight dip in traffic this month due to the change.

Trying to stay up on Apple? Check out these recent articles:

Is Apple Secretly Working With Axiotron?

Video Conferencing Plans For The iPhone

Flash Coming To The iPhone: Says Adobe

iPhone 2 Rumors Get Some Hard Evidence

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The Future Of Computing

by Jason Wilk on January 30, 2009

  • GDrive is Google’s supposed cloud-based hard drive which offers unlimited space for all of your files. Descriptions of GDrive have appeared in newly updated code on the Google Pack site:

// Localized product category of GDrive
_CI_messages.CI_GDRIVE_CATEGORY = ‘Online file backup and storage‘;
// Localized short description of GDrive (1st
// of 2 description lines)
_CI_messages.CI_GDRIVE_DESCRIPTION_1 = ‘GDrive provides reliable storage for all of your files, including photos, music and documents‘;
// Localized short description of GDrive (2nd
// of 2 description lines)
_CI_messages.CI_GDRIVE_DESCRIPTION_2 = ‘GDrive allows you to access your files from anywhere, anytime, and from any device – be it from your desktop, web browser or cellular phone‘;

  • Cloud services are getting huge. Being able to access all of your files from anywhere on any computer or phone is becoming a fast reality. The one company besides Google who I think has a chanceto master this technology is Conveneer. My friend Örjan Johansson who founded BlueTooth just launched Conveneer.com, which lives behind the concept that you can access any files directly from a personal server that has a designated URL unique to you. Check it out further to see, but I think that is the future with GDrive.

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AOL CEO’s Letter To Staff Regarding Layoffs

by Jason Wilk on January 28, 2009

  • AOL CEO Randy Falco’s letter to the staff about laying off 10 percent of its workforce (around 700 people). Falco blames the economy flattening advertising revenue. Looks like pouring money into Platform A, AOL’s advertising network which launched September 2007, wasn’t a good idea. Here is the letter:

Dear AOL colleagues,

I’m writing to tell you about some important decisions we’ve made about AOL’s business and why we’ve made them.

The deepening economic recession has affected every corner of the economy, including our own. Online marketers have tightened their ad buying across the board, reducing their spend by hundreds of millions of dollars.

As a result, we will be reviewing our entire organization to further align resources and expenses against the real revenue opportunities in this difficult market. Part of this will involve consolidating groups to gain efficiencies that will unfortunately lead to head-count reductions. We anticipate this will result in a net reduction of our workforce of up to 10% over the next several quarters–and we will attempt to finalize all domestic actions by the end of March. Reducing our workforce is never easy, particularly in the current climate, but our goal in doing this is to provide our core businesses the resources they need to thrive. Please know that, as always, we’ll be doing everything we can to help and support those affected, including offering severance packages and other services.

To further keep employment costs down, we will also forgo merit pay increases in 2009. This is a painful decision, but one that many companies have prudently taken to help minimize the number of layoffs they have to make.

To provide some perspective on these decisions, right now we’re two years into a three-year turnaround plan. Since day one, our strategy has focused on building and growing mutually dependent publishing, advertising and social media businesses to take advantage of the shifting media landscape. We’ve worked shoulder-to-shoulder to make considerable progress during this time.

We acquired best-in-class companies across the digital advertising space (AdTech, Third Screen Media, Lightningcast, buy.at, TACODA and Quigo, respectively) and integrated them with Advertising.com to build Platform-A, the largest, smartest display advertising platform in the world.

We grew our MediaGlow audience via an efficient content development model that in 2008 enabled us to launch more than 20 new sites that are generating significant page view (up 64% year over year in December), engagement (up 39% year over year) and unduplicated user (70+ million) numbers. This momentum will continue in 2009 with our goal of creating an additional 30+ editorially curated sites focused on consumer passion points.

We combined Bebo with our longtime community assets AIM and ICQ as well as newer acquisitions Goowy, Yedda and SocialThing, to build People Networks, gaining AOL a foothold in the critical social media space, with more announcements to come on the next phase of development in both the social media space and in the integration of social and publishing capabilities.

This progress continues to put AOL in a strong position to capitalize on our new business model when the recession ends.

In addition to focusing our investments, a successful turnaround plan also requires us to realign our cost structure against this three-pronged business model–making difficult decisions to cut costs in areas that aren’t critical to our growth. Splitting out the Access business improved the transparency of what’s working and what’s not, and allowed us to make better decisions about exiting businesses that weren’t performing while investing in growth areas. A successful turnaround plan also mandates we control costs, operate with healthy margins and position the company for sustainable growth. As you know, we’ve moved repeatedly to bring discretionary expenses in line to spare across-the-board job cuts.

But we’ve also had to make many hard decisions along the way. And this moment is no exception. We’re at a pivotal point in AOL’s transformation, and need to be even more strategically focused and operationally efficient as we weather the economic storm.

In addition to the head-count reductions and the 2009 merit pay decision, we are also making changes throughout the organization to improve efficiency and better align it to our three core businesses. This includes a review of our international operations and our global shared-services functions. In addition, we will continue throughout the year to carefully and thoroughly review all our products and services to make sure every one fully supports our strategy and has the potential for growth.

Finally, we are going to realize significant savings by continuing to consolidate our facilities–for example, moving from two buildings to one in Mountain View, from two floors to one in Los Angeles, and leasing unused space on our Dulles campus.

With these and other changes, we will take significant annual run-rate costs out of our business while, importantly, retaining the flexibility to invest in our growth strategy.

I know all this will raise questions, but I wanted to share as much as I could with you now. Senior management will provide more details as appropriate to their teams in the weeks ahead.

As difficult as things look right now, the economy eventually will turn around. Some companies will use this time prudently and make difficult decisions to come out of it in better shape–growing toward areas of opportunity, scaling back in others and maintaining a line on costs all around. Our only choice is to be one of these companies. With your continued hard work and dedication, we will position ourselves to emerge a stronger company ready to lead in a vibrant online market.

Randy

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Screenshots And Analysis Of Blackberry’s Storefront

by Jason Wilk on January 19, 2009

  • RIM has released official images of their Blackberry application center, the Blackberry Storefront. RIM is yet another mobile manufacturer who thinks a standard platform that allows third-party developers in to sell applications is going to solve everything for the company. Palm has just released their plans of having a platform for third party developers, Android already has theirs (with paid apps coming soon), and several others are planned to be released this year.
  • Research In Motion is looking to launch their store in the next 6 weeks, and it took a major step forward when it started accepting applications from app writers to be included in the launch. Blackberry has a few apps already, but have been widely disliked thus far. Apps like Facebook for the Blackberry aren’t nearly as intuitive and functional as they are on the iPhone.
  • Some worry that because of the Blackberry lineup of phones, some developers will be turned off. The Storm’s ‘half-push, half-touch’ screen make it difficult to mimic games already popular for some developers on the iPhone who are interested in testing out another platform. Also, the Blackberry Curve and Bold both have standard non-touch QWERTY keyboards with scroll balls, another turnoff for potential developers not only for non-compatibility, but overall lack of intuitiveness. Apple is currently King of app developers and sales. They just passed the 500 million app download mark this past week. RIM will be succesfful if they can recruit 1/3 of the amount of developers using iPhone’s SDK. They are off to a decent start however, offering a special VC fund to help find developers and grow apps for its platform.
  • Do you think other manufacturer’s can compete with Apple in the standard platform market? Does RIM stand a chance with their phone lineup? I think Android Market will be the only real competitor to Apple’s store and that RIM doesn’t stand a chance beyond the no-brainer apps you expect to see on their phones.

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HeyZap, The Longtail Competitor To Oberon Media

by Jason Wilk on January 15, 2009

  • If you haven’t heard of Oberon Media, I’m sure you’ve played a casual game or two on one of the many sites that they power. Since their inception, Oberon has become the king of casual games, providing partners like MSN, MySpace, MTV, Walmart.com, NBC and more with their game player.
  • Enter Heyzap, the latest product launch out of the Y Combinator college of startups. Founded by serial entrepreneurs, and my friends, Immad Akhund (recently sold Clickpass) and Jude Gomila, HeyZap is to become the longtail competitor to Oberon by creating an easily embeddable casual games player for use by any website or blog. Webmasters now have the ability to offer their users 4000+ casual games with a simple strip of code.
  • Immad says “Currently, publishers don’t have easy access to highly addictive, online casual games content, but HeyZap intends to change this. Heyzap will shift where users play casual games and bring casual games to a larger audience”. The player aggregates and filters casual games from major game portals, game developers and Mochi Media, recommending users with the most popular games titles in their favorite categories.
  • Some of the benefits to adding HeyZap to a site or blog include increasing user engagement, such as higher on-site time and potentially more page-views.
  • The platform also hopes to help promote new game developers who aren’t getting exposure on the major networks, offering them ad-revenue shares and a home for their games.
  • Casual gaming is now a $2.2bn market, predicted to grow at 25% this year. With the success of Oberon Media, HeyZap stands a real chance in the market for providing game tools for the rest of us. Somebody like DemandMedia, who offers tools for publishers could be setting their eye on this company very soon (Acquisition maybe?) Stay tuned….

Try it out here:

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